I feel like I've missed the boat on being part of Resident Evil 3's remake reviews. While I normally don't pay much attention to those sorts of things, I was a pre-order and really sunk my teeth into the game--or tried to. A lot of what I felt about the game has already been shared and is basically repeated ad nauseum. Which, to me, means it's true. I overall liked the game but felt that it did suffer from some pretty glaring flaws that impacted the experience.
Nemesis has some good scenes but gets his butt kicked a lot. |
Actually, this is not entirely true as the plot is significantly changed from the original. Well, sort of. Specifically, there's a few subplots about Jill wanting to try to save a bunch of civilians and stop the destruction of Racoon City by the US military. It's not a spoiler to say that she does not succeed in the latter. However, it does change Jill's motivations significantly as she's no longer driven by pure survival but something more heroic. Also, it makes the game darker because this is one of the few games where the heroes almost completely fail to achieve anything worthwhile. I would have been very interested in following this up actually.
Jill is gorgeous. I mean, the graphics are. Also Jill. |
This feels noticeable because there is more plot in the game that could have been dealt with better. When Jill fails to save civilians, how does she feel about that? How does it feel when she fails to save Racoon City? What she think about Carlos and the others in his squad? Is she actually afraid of the Nemesis or it just more of an annoyance? There were only a few intimate character moments in the RE2 remake but they were there with Sherri Birkin as well as the mysterious Ms. Wong.
More Jill. Sorry, it's an addiction. |
Nikolai is the other major villain of the game and is less disappointing but also a bit one note. He acts like an enormous jerk to Jill and is solely motivated by money but he doesn't really engender the kind of hate a really good villain should. I feel like they also missed a great opportunity to tie his backers to the Connections from Resident Evil 7. As such, he seems like another underdeveloped character that could have been much more. Really, I felt cheated we didn't get a boss fight with Nikolai even if it would stretch the limits of believability.
Nemesis is less Jason Voorhees and more Kool-aid Man |
Despite all of my complaints, I really feel this is a beautiful video game. Jill Valentine is redesigned to one of her best looks and I don't mind the tank top as well as jeans look that Lara Croft has popularized. Carlos also looks great. There's some really good levels and while the lack of puzzles is bothersome, I felt like previous games overdid them. As an action game, it strikes a nice balance between RE2 and RE4. Still, I feel like this isn't a must play and isn't nearly as well-balanced as its predecessor. It's just too quick and action set-piece-y to make the game perfect. Maybe two more hours of content or a Carlos campaign would have made it work. I also would have made Nemesis less commonplace as an enemy and deadlier.
7/10
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