I short of fell off of these and I'm sorry for that since I intended to review all of the main character quests but ended up only doing the Sith Inquisitor and Sith Warrior. I actually finished the Imperial Agent awhile back but didn't find time to review it until now. I need to get around to playing the Republic side sometime but I'm troubled by the fact I seem to be definitely on the side of evil in this MMORPG.
Which is weird because I play Light Side Sith.
It's like I'm not satisfied being a rebel against tradition, I have to be a double-sized rebel
Anywho, is the Imperial Agent storyline worth completing?
The Imperial Agent storyline is a strong contrast to the Sith Warrior and Sith Inquisitor's because you're not one of the Sith's ruling class but one of the Empire's citizens. Unlike the Bounty Hunter plotline, where you're wholly out of the power structure, this means you often have to deal with arrogant Dark Side wizards. Thankfully, you're allowed to behave more like Grand Moff Tarkin than Admiral Motti.
|For those of you reading this who are not Star Wars trivia nerds, Admiral Motti is the guy Vader force choked in the first movie for disrespecting the Force.|
Morale is low in Imperial Intelligence, as to be expected when you're under the command of people who can execute you at will. Despite this, the soldiers of Imperial Intelligence believe the Empire is worth defending and even if most of them don't like the Sith (not that they'd ever admit to it), they carry on in hopes of protecting the Empire's citizenry. I appreciated this viewpoint because it's entirely rationale and reflects a lot of RL dictatorships. The folk at Imperial Intelligence aren't even villains per say but determined to keep the casualties on their side at a minimum.
Which is hard when so many Sith are so ****ing STUPID (a fact backed up by the Sith Warrior and Sith Inquisitor storylines--those two are, quite possibly, the only two capable Sith Lords in the entire Empire). The Imperial Inquisitor spends a great deal of time cleaning up after the Dark Lords, to the point it becomes an incredible relief when you're finally in a position to start showing the spoon-benders that Muggles can do it better.
Interestingly, while the Imperial Agent is quite capable of killing lesser Sith and even Sith Masters, the game makes it clear this is a very rare skill. Likewise, the Sith Inquisitor is required to make use of puzzle elements in order to face against more powerful Dark Lords. I liked this as it helped demonstrate the most dangerous element of the Imperial Agent is their mind. By the end of the main quest, the Imperial Agent will have left a high enough body count that any Sith Lord who doesn't respect them as an equal is a fool
The romance options for the Imperial Agent are some of the best in the entire game, at least the parts I've played, giving you numerous opportunities to seduce or befriend NPCs in the game. I actually liked my characters flirtatious romance with Watcher-2 (pretty Imperial professional) more than I did with my Companion romance options. Admittedly, one of them is a bit creepy as the "Voss" romance can end horrifically, but otherwise it's easy to say the Imperial Agent is the sexiest guy/girl in the galaxy.
|I'm a sucker for a girl in uniform.|