SPIDER-MAN (PS4) is a game that inspired me to get the PS4 as a whole. I've been wanting to update one of my two consoles for a long time and the decision to get a PS4 to go along with my Xbox One seemed like a reasonable one. The ability to play Infamous (which I played at a friends), The Last of Us, Uncharted, and other exclusives was a easy decision. However, at the end I just wanted to buy it for this game.
How much do I love Spider-Man (PS4)? So much so that I'm including the hyphen. This is probably my favorite video game since Batman: Arkham City. So, what game does this remind me most of? Batman: Arkham City. So, yes, there may be a little bit of bias. This game is entirely up in my wheelhouse and is exactly what I wanted from a Spider-Man game. It's kind of ironic because Arkham Asylum incorporated a bunch of elements from Spider-Man 2 while recent Spider-Man games have pulled a lot from the AA series but not very well.
Spider-Man's webs stick to the sky. Which is fine by me. |
The premise is Spider-Man has been crawling across the surfaces of New York City, fighting crime and spinning webs for about eight years. The game makes the correct choice to have Spider-Man as an adult versus Marvel's inexplicable decision to keep Peter in high school. It worked for Ultimate Spider-Man but Steve Dikto got Peter out of high school and into college after thirty issues.
Spider-Man is characterized perfectly being a guy who is incredibly successful at saving lives but really bad at managing his normal life. Being Spider-Man doesn't pay anything and he doesn't have the Avengers footing the bill for his apartment so he's on the verge of eviction. He's also broken up with Mary Jane but it was for reasonable reasons of "I hate having you worrying over me while you risk your life every day." It also lets you feel like a badass by starting the game off with the capture of Wilson Fisk a.k.a the Kingpin.
Punch, Punch, Dodge, Punch, Super-Punch, Swing-Kick. |
Some of the graphics could use more polish. |
The game is a respectable twenty-hours long for the base game and about maybe thirty-hours total if you purchase all the DLC. It's enough to justify the purchase cost and the season pass (which is frustratingly just not named "Season Pass"). There's also no attempt to sell you individual purchases like costumes or in-game bonuses. Gathering collectibles, attacking fortresses, and taking pictures are filler but they're mostly fun filler. Besides, taking pictures is actually Peter Parker's job so it's not a problem. The fact you can skip all of the scientific research mini-games, though, tells you that the developers were aware they were the parts that no one actually wanted to play.
Others are great. |
There's some things I'm not entirely onboard with. I'm not a big fan of Mary Jane's design and her character is one of the few failures. I also felt that there weren't nearly enough D-List supervillains to fight. While the Secret Six eventually shows up, I felt like this game could have had side-missions against people like Boomerang or the Rhino because that's what they exist for. I really loved the DLC for this game, though, and am glad they actually made some meaty plot-driven ones.
There's a bit of iffiness in the game's focus on stealth that is fine for Spider-Man himself (he's the master of sneak attacks after all) but actually extends to a number of sequences where you play Mary Jane and Miles Morales (sans powers). There's no one in the world who will enjoy these things more than the base game and I'm curious why they were inserted here. Mary Jane is a bit like Max Caulfield without her time reverse powers and while it may be okay for one mission, it happened multiple times throughout the game itself. I also wouldn't have minded playing Miles with powers but without seems like something better handled in a cutscene.
The boss battles are a mix of good, bad, and indifferent. |
The game's boss battles and equipping of Spider-Man with multiple gadgets are things I'm iffy on. I mentioned I could have used with more fights against Spider-Man's extensive rogues gallery but those that do occur feel like they were more about learning the "gimmick" of the fight than actually being able to choose how to beat down a foe. There's also plenty of the dreaded quick-time events. However, the fact that they do incorporate such things as "race against the clock to save a building from planted bombs" is pretty damn cool. As for the gadgets? They're fine and pretty fun. It's just, well, Spider-Man using drone spiders and a utility belt is pretty damn weird.
Indeed, if I'm entirely honest, I'm going to say the gameplay is more a solid B+ than a A+ and nothing new to anyone who has played Spider-Man (or Arkham) games before. However, the feel of Spider-Man is captured and the storytelling is good. It's weird but I think what makes this game is the large chunk of it where you're having to be Peter Parker or at least deal with his problems. Batman can get away with a game where he's Batman 24-7 but the fact you have to do Peter's life alongside Spider-Man's is something previous games missed capturing. At one point Peter is evicted and the realization he has to sleep on his Aunt's office couch (at a homeless shelter) is really potent.
It feels like the Peter Parker I grew up reading and incorporates elements from all the incarnations I liked. There's Dikto (R.I.P), Raimi, Lee (R.I.P), Bendis, Sclott, and even some Defalco. That means I would have loved even an inferior game but this is definitely one with meat. If you have a PS4, you should get it. I'm really sad for my Xbox-using friends, though.
9/10
This game managed something the comics never could. Make me care about Doctor Octopus.
ReplyDelete100% agreed.
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