With the Colorado mission, we're coming up to the finale of Hitman (2016). It is the second-to-last mission in the game with the grand finale being a as-yet-unreleased mission in Japan. There's good and bad elements in Colorado with it drawing heavy inspiration from the dirty, washed-out environments of Hitman: Absolution. I actually liked Absolution despite its relative lack of freedom but have complaints regarding the fact this level seems like it could have used some more "oomph."
|A gigantic militia compound with hundreds of soldiers is your assassination canvas.|
|Greenhouses! The most fiendish assassination location of all!|
There's also the fact the environment isn't all that interesting to look at. The fact it's an apricot orchard is more interesting than the fact it's surrounded by hundreds of nearly-identical militiamen. There's also less of the interesting conversations I've heard in other regions. At one point, they make fun of the Donald Trump presidency bid but that doesn't really feel like it adds to the larger story involving 47 and Providence. Why are these guys rebelling against the government? Who contacted them? What are they after? That seems like stuff which would have made the game feel much more engaging.
|Car maintenance can give you a headache.|
Still, there's some real gems despite this as the ease of gameplay means that more ridiculous challenges are possible like garroting all four of the targets, sniping all of them from a single position, and poisoning them all despite not being able to start with enough poison for more than one. When I finally got my 20th level in this level, I had come to grudgingly respect what they were trying to accomplish here.
|Armies have no love of home maintenance.|
The Challenges are also generally more in the vein of accidents or straight-up murder versus the series trademark black humor. For example, one Challenge requires you to kill a target with a lawnmower but instead of running him over, it's just rigging it to explode. This is unfortunate as the dark comedy of Hitman is one of its major appeals.
The Colorado level also finally reveals details about Providence, the Shadow Client, and what the main goal of the game is. It's fairly clear that none of the major issues of the game will be finished by the final level but this isn't bad because a sequel is guaranteed at this point. Likewise, I've always felt the biggest weakness of Hitman in its lack of continuity between titles. I may not think the Shadow Client is as cool as the game seems to want me to think but, at least, I know who he is now.
|I had a good deal of fun with the slurry pit.|
In conclusion, Hitman (2016) is a game which is about ready to finish and it has managed to do so in a satisfying way. Unfortunately, the Colorado level is the blandest of the entries in the game so far. It's not bad by any stretch of the imagination but I didn't enjoy it as much as the others.