Captain Scarlett And Her Pirate's Booty is a deliciously fun romp which parodies a lot of mass-media while remaining entirely consistent with the Borderlands mythos. That's quite the accomplishment and something which makes the story all the more fun as you can say it honestly adds to the setting's mythology.
The premise is a simple one, which fits with the fact we
are Vault Hunters in the game. There is a treasure, a monster guarding it, we
want it, Captain Scarlett wants it, and we're going to kill the monster to get
it. Captain Scarlett and the player character are forced to work together to
both find the treasure as well as kill the monster--neither side having any
illusions about how long such an alliance will last. Hint: It's in Captain
Scarlett's introduction she's going to betray you.
The DLC introduces a new area for Vault Hunters to
explore, consisting of a vast desert area and a new town called Oasis. Oasis
is, sadly, underpopulated with only a single insane NPC trying to pretend the
entire town hasn't died of dehydration. This becomes confusing when heretofore
other NPC starts giving you quests to destroy her grandmother's legacy.
Oasis is a delightful town--I just wish it was populated. |
The shout-outs are tremendous, starting with the fact you
are capable of using Jabba the Hutt's sand skiffs to travel around the area
with Captain Scarlett's own "pirate ship" consisting of a replica of
the Hutt's vessel. Sadly, there's no use of Midgets as Jawas or Bandits as Sand
People in the DLC. As to be expected since it's the case in every science
fiction game set in a desert since forever, you also get to fight sand worms.
This includes one gigantic one which is foreshadowed at the beginning of the
game called the Leviathan.
Plus, of course, pirates! DESERT pirates.
So, with all this, I should love the DLC, right? I do,
but there's a couple caveats which need to be brought up. The first is the game
has a lot of fat on it. More content is a strange thing to complain about but
there's a lot of mediocre unfunny content which brings down the entire
experience.
There are dozens of side-quests in this game which are just not
worth the effort to play unless you are obsessed with experience. The side-quests involving Captain Scarlett and her crew are fun, the aforementioned grandma ones are great, the ones with Shade are hit and miss, while the ones involving Hyperion robot porn (don't ask) are just jarringly out of place. Each part of the DLC also has a hidden treasure but after the first couple of times, it just becomes boring.
The amount of attention to the art and feel of the setting is tremendous. |
The final boss is also a disappointment for a game which
had built up the Leviathan for much of the game. The creature barely bothers to
attack you and, instead, sends little sand worms to assault like you've been
fighting the entire DLC. It is also extremely vulnerable to attacks against
certain parts of its body. I confess, having felt the controller shake during
the adventure several times due to the movement of the monster, I felt cheated
out of an epic battle.
Boo.
Hell, it gets worse with my discovery the Leviathan doesn't re-spawn indefinitely. You can only kill him once and visit the treasure room of Captain Blade twice, which is a serious error for a game about treasure hunting. I can understand why Gearbox did this but it devalues the experience.
The other bosses in the game aren't particularly
interesting either. Captain Scarlett, herself, doesn't get a proper boss battle. Still,
I enjoyed the majority of them and also liked the re-skinned bandits that are
now a collection of pirates. Fans of Borderlands gear-hunting will also note
the game has numerous quest-rewards capable of dealing out spectacular amounts
of damage. One of the drops inflicted about 21,000+ points of damage, which is
impressive given the next highest I possessed only did 6,000+.
I love these things. I do. |
No review of the DLC would be complete without a
discussion of Captain Scarlett herself. Colleen Clinkenbeard does an amazing
job at portraying a lovable rogue who is, nevertheless, definitely on the side
of the Devils. She's hilarious and one of the best characters to come out of
the Borderlands series. I applaud the writers for creating such a memorable
antagonist/ally. I will say, though, I was a bit disappointed with the finale of her arc and wanted to see a more final conclusion. Oh well, maybe next crime.
The story of Captain Blade, the most fearsome desert pirate of Pandora was also quite entertaining. It was interesting to see, in a world so filled with complete bastards, there was a guy who was almost as decent as Roland. His story is one which gets you right in the gut, like a chest shot.
*sniff*
The only character I didn't much care for was Shade. The aforementioned insane owner of Oasis, his story is tragic but not to the point you really care for him. The fact he looks like Raol Duke also is a missed opportunity. I would have loved to deal with a Hunter S. Thompson figure on Pandora rather than just a visual homage.
*sniff*
The only character I didn't much care for was Shade. The aforementioned insane owner of Oasis, his story is tragic but not to the point you really care for him. The fact he looks like Raol Duke also is a missed opportunity. I would have loved to deal with a Hunter S. Thompson figure on Pandora rather than just a visual homage.
The re-skinned bandits include some winners like the Anchormen and the Cursed Pirates. Others, not so much like the Grog Men (Suicide Psychos with fire). |
9/10
The robot porn mission is a callback to the first Borderlands where there was a mission to collect a bandits....magazines.
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